Hey there! I started to learn how to use 3DS Max, and thought what better to model than some thundercats stuff? Below is my work in progress of the weapons chamber, briefly seen in the Pumm-Ra episode Hopefully or will enjoy working in here one day :D
Thanks for the kind words, much appreciated! :smile I made a small (noticeable) update with detail added to the ceiling now, along with some un-noticable tidying up I've also been watching some old episodes to take more reference for the rest of the Cat's Lair interior. Funny how many small continuity errors I spot when I'm just concentrating on one thing though For example, when Snarfer flies out of the window in Feliner Part 1, and the window looks completely different when viewed from inside and outside
Very nice addition to the ceiling, FellowThunderian! I know it must be difficult trying to get references from the episodes as often times the layout of the room was different from one episode to the next. But you've done a great job so far and I look forward to seeing more!
One more small update with some detail added to the corners. Doesn't look too much, but took me 3 attempts to figure out some confusing angles o_O By the way, if you have any recommendations for more episodes with the Lair interior, preferably for infrequently seen/unique areas, please let me know
Some episodes which show inside the Weapons Chamber: * Micrits * Trouble with ThunderKittens * Tight Squeeze But the interior does change from episode to episode. In some cases the Sword of Omens is kept in a separate chamber while in others it is kept in the same chamber as all the other weapons. If you are interested in lair interior in general and not specifically the Weapons CHamber, then there's also plenty of episodes which show some interesting and not-so-common areas of the lair such as: * Snarf Takes Up The Challenege * Mechanical Plague * Mumm-Ra Berbil/DreamMaster (I'm not sure which of the two as they always confuse me!) :confused
Thanks for the recommendations Wilycub :smile I already saw Snarf Takes Up The Challenge recently, but I'll check the rest out again soon. Not had much time recently, but trying to figure out UV maps for the textures. Only got around to the door so far, but progress below. Also tried getting the scene into Unreal Engine... it still needs a bit of work
Project not abandoned, but not had much time to work on it recently However, I did make a start on the Council Room :smile