Guys, some photobash tweaks that I shared in another forum. Tygra should've more precise colors and a better and more detailed head sculpt, I used the HH head sculpt here with some modifications, it seems to me a better representation, it doesn't necessarily have to be exactly this one, but it is a good direction IMO. The FH made the mane more similar to Bengali's and the color transition from the arms to his hands is very abrupt, I made a change too. I think that the sculpture of the torso also needs a revision, I made a small adjustment to his trapezoids that are too bulky and thinned his forearms. In Mumm-ra I used the same armor torso sculpt for Grune, I think it's the most accurate that the 4H did if we compare it with the anatomy design (official animation guide). It's something very important that can be taken into consideration if we are still on time. I think it improves the aesthetics a lot and makes it even more accurate, I like it a lot, those wide abs are a bit out of place.