We've had many discussions here (most of them started by @Tygra_Rules ) about why Tygra wasn't very popular with the writers of the show, and subsequently ended up getting smaller and insignificant roles. Even though there are some really fantastic Tygra-centric episodes, there are many where Tygra doesn't do much (he's either captured/defeated early on, "away" for the duration of the episode", or completely absent). I was watching another TV show yesterday and it was then that I stumbled upon why (in my humble opinion) Tygra got the short end of the stick. And I feel that it is a direct result of his original characterization. In a lot of cartoons, movies, TV shows featuring a group of heroes (or villains), each character is given one or more special skills/weapons that enable him/her to do something that no one else in that group can. The same formula was used with TCats as well. Lion-O is the leader and carries the Sword of Omens, Cheetara has super-speed and a sixth sense, Panthro was the grease monkey as well as the muscle of the group, the Kittens are cunning and have their bag of tricks, Snarf has..... er.... um.... a prehensile tail! And what about Tygra? Well he was ........ (drum roll).........the architect! That's your problem right there! How many kids of the 80s thought that being an architect was a "cool skill"? Not many I'm guessing, and the same feeling probably echoed among the writers as well. As an architect, Tygra, designed and built the uber-cool Cats Lair. But once that was done (by the 4th episode), what use was there for the architect? What else was he going to build? Not much, and I feel that is why the writers didn't focus too much on him. Pumyra and Bengali also posed the same problem for the writers. They didn't have much to work with as far as his architectural skills go. That's probably why they tried to "invent" other skills for him (his mind power, his chemical skills etc.) but those were only used once or twice and never really stuck. So we are back to the only other thing Tygra has - his invisibility. Yep it's a decently cool ability, but it's more suited for spying and/or escaping from a situation. None of those things scream "brave superhero". And even then, the skill wasn't too useful against opponents like Mongor or Red-Eye. Panthro should have been made the architect, in addition to his other skills. I mean the guy can build all kinds of weapons, vehicles, gadgets and gizmos, so it would have been just as easy and believable to have him be the guy who designed and built the Cats Lair. Tygra needed a completely different, awesome ability/power. Maybe give Panthro's martial arts skills to him? They would work nicely with his invisibility. He could have been like the Thunderian Bruce Lee! Or maybe make him an ace pilot? Like they did in the 2011 series. Maybe instead of making water, his weakness, they could have made it his strength? Given him the ability to control and manipulate water, like Percy Jackson did in the movies. In conclusion, Tygra had the best design of all characters. He just needed a skill/power that was outstanding, intimidating and more usable by writers. What skills/powers/abilities would you have liked Tygra to have?