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ThunderCats Encyclopedia - Vultureman
ThunderCats Encyclopedia - Profile header
Origin: Plun-Darr
Group: Mutants, also occasionally works with the Lunataks
Strengths: A skilled inventor, designer of most of the Mutants’ weapons and vehicles, also possessed of above-average chemistry skill
Weaknesses: Slightly lacking in combat skill
ThunderCats Encyclopedia - Weapons & Accessories header
Weapons: Net Capture Gun
Accessories: None
ThunderCats Encyclopedia - Vultureman's Net Capture Gun

ThunderCats Encyclopedia - Character Overview header

In many ways the brains behind the Mutant operation, Vultureman’s skill with all things electrical, mechanical and chemical marks him out as the most intelligent of the Mutants, and consequently the most ambitious. Although happiest attempting to defeat the ThunderCats with brains rather than brawn, Vultureman is still not averse to using directly offensive means to strike at his enemies, and is perhaps most dangerous behind the cockpit of his Flying Machine. Scorned by his fellow Mutants, about whom he has regularly expressed dissatisfaction, Vultureman’s ambitious nature is evident by the number of times he has broken ranks with the Mutants, either going solo or joining up with the ThunderCats’ other Plun-Darrian nemeses, the Lunataks.


ThunderCats Encyclopedia - Appearances header

13. Lord of the Snows
21. Return to Thundera
22. Snarf Takes Up the Challenge
29. Sixth Sense
31. The Astral Prison
35. The Rock Giant
37. Mechanical Plague
39. Feliner Part 1
40. The Wolfrat
45. Feliner Part 2
47. Divide and Conquer
48. The Micrits
50. The Super Power Potion
52. Tight Squeeze
54. Out of Sight
55. Jackalman’s Rebellion
57. Eye of the Beholder
58. The Mumm-Ra Berbil (in flashback)
61. Trapped
62. The Transfer
63. The Shifter
67. ThunderCats HO! Part II
68. ThunderCats HO! Part III
69. ThunderCats HO! Part IV
71. Mumm-Ra Lives! Part I
72. Mumm-Ra Lives! Part II
73. Mumm-Ra Lives! Part III
81. Ravage Island
83. The Sound Stones
85. Side Swipe
90. Vultureman’s Revenge
91. Thundercubs Part I
92. Thundercubs Part II
94. Thundercubs Part IV
95. Thundercubs Part V
96. The Totem of Dera
99. Telepathy Beam
102. Return of the Thundercubs
109. The Circus Train
111. Return to Thundera Part I
114. Return to Thundera Part IV
128. The Zaxx Factor